
Posted in Philosophy, Science
Tags: Adrian Johnston, Gabriel Catren, Quentin Meillassoux, Ray Brassier, Speculative Realism
Posted in Open access, Philosophy
Tags: Knox Paden, Ray Brassier
Posted in Philosophy, Uncategorized
Tags: cyborgs, Graham Harman, Quentin Meillassoux, Ray Brassier, Speculative Realism, zombies
In geometry, tiling (or tessellation) is the use of plane figures to completely cover a two-dimensional plane with infinite repetitions of one (or more) figure, or the filling of a three-dimensional space with contiguous solids, leaving no gaps. With ‘hypertiling’ I intended to fuse this idea with the hyper- suffix proper of our Internet culture, specifically hinting towards ‘hyperlink‘.
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